[{"data":1,"prerenderedAt":76},["ShallowReactive",2],{"event-page-val-cgz-rdl-2026-05-30":3},{"event":4,"related":41},{"id":5,"slug":6,"title":7,"description":8,"summary":9,"category":10,"subcategory":11,"tags":12,"image":16,"probability":17,"volume24hr":18,"volume1wk":19,"liquidity":20,"openInterest":21,"trendScore":22,"active":23,"closed":24,"featured":24,"startDate":25,"endDate":26,"createdAtRemote":27,"updatedAtRemote":28,"affiliateUrl":29,"polymarketUrl":29,"searchKeywords":30,"syncedAt":38,"createdAt":39,"marketCount":40},"526980","val-cgz-rdl-2026-05-30","Valorant: Crest Gaming Zst vs Riddle (BO3) - VCL Japan Main Stage","This market refers to the Valorant match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage, initially scheduled for May 30 at 6:00AM ET.\n\nThis market will resolve to \"Crest Gaming Zst\" if Crest Gaming Zst win the match against Riddle.\n\nThis market will resolve to \"Riddle\" if Riddle win the match against Crest Gaming Zst.\n\nIf the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. \n\nIf the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. \n\nThe resolution source for this market will be official information from https:\u002F\u002Fvlr.gg. However, if https:\u002F\u002Fvlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.\n\nIn cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.","Valorant: Crest Gaming Zst vs Riddle (BO3) - VCL Japan Main Stage is a prediction market on the outcome of a best-of-three match between Crest Gaming Zst and Riddle in the VCL Japan Main Stage. The forecast asks which team will win the match, with market resolution based on official results from VLR.gg. If the match is canceled, ends in a tie, or is delayed beyond seven days without a winner, the market resolves to 50-50 under the event rules.\n\nThis esports event matters because it reflects competitive momentum in Valorant and gives traders a way to price the expected outcome before the series begins. The market is active from May 26, 2026 through the scheduled conclusion on May 30, 2026 at 6:00AM ET, with resolution expected after the match finishes and results are confirmed. Current market probability is around 49.5%, indicating a near-even forecast and mixed market sentiment between the two teams. As with most prediction markets, odds can shift as traders react to lineup news, form, and match context before kickoff.","ESPORTS","Esports",[11,13,14,15],"Valorant","Games","Sports","https:\u002F\u002Fpolymarket-upload.s3.us-east-2.amazonaws.com\u002Fvalorant-logo-6fab741a16.png",49.5,1381.587039,11316.801222000002,4345.6995,11111.026425,4954.9737861,true,false,"2026-05-26T12:29:49.004Z","2026-05-30T15:40:00.000Z","2026-05-26T12:10:36.615Z","2026-05-30T10:37:38.394Z","https:\u002F\u002Fpolymarket.com\u002Fevent\u002Fval-cgz-rdl-2026-05-30?r=predstack",[31,32,33,34,35,36,37],"valorant: crest gaming zst vs riddle (bo3) - vcl japan main stage","valorant: crest gaming zst vs riddle (bo3) - vcl japan main stage prediction","valorant: crest gaming zst vs riddle (bo3) - vcl japan main stage odds","valorant: crest gaming zst vs riddle (bo3) - vcl japan main stage probability","esports prediction market","esports forecast","esports odds","2026-06-05T13:43:44.123Z","2026-05-30T10:43:24.294Z",0,[42,54,65],{"id":43,"title":44,"slug":45,"category":10,"subcategory":11,"tags":46,"probability":48,"createdAt":49,"updatedAt":50,"resolutionDate":51,"description":52,"summary":52,"volume1wk":53,"featured":24},"522804","LoL: Anyone's Legend vs EDward Gaming (BO5) - LPL Playoffs","lol-al-edg-2026-05-30",[11,47,14,15],"league of legends",50,"2026-05-30T10:42:45.437Z","2026-05-30T10:38:38.985Z","2026-05-30T12:00:00.000Z","This market refers to the LoL Upper bracket quarterfinal 3 match between Anyone's Legend and EDward Gaming in the LPL Playoffs, initially scheduled for May 30 at 2:00AM ET.\n\nThis market will resolve to \"Anyone's Legend\" if Anyone's Legend win the match against EDward Gaming.\n\nThis market will resolve to \"EDward Gaming\" if EDward Gaming win the match against Anyone's Legend.\n\nIf the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. \n\nIf the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. \n\nThe resolution source for this market will be official information from https:\u002F\u002Fgol.gg\u002Fesports\u002Fhome. However, if https:\u002F\u002Fgol.gg\u002Fesports\u002Fhome has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.\n\nIn cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.",2007173.6976069997,{"id":55,"title":56,"slug":57,"category":10,"subcategory":11,"tags":58,"probability":48,"createdAt":60,"updatedAt":61,"resolutionDate":62,"description":63,"summary":63,"volume1wk":64,"featured":24},"535068","Dota 2: Tundra Esports vs LGD Gaming (BO1) - BLAST Slam Group Stage","dota2-tundra-lgd-2026-05-29",[11,59,14,15],"Dota 2","2026-05-30T10:42:47.078Z","2026-05-30T10:37:25.927Z","2026-05-29T22:30:00.000Z","This market refers to the Dota 2 match between Tundra Esports and LGD Gaming in the BLAST Slam Group Stage, initially scheduled for May 29 at 12:10PM ET.\n\nThis market will resolve to \"Tundra Esports\" if Tundra Esports win the match against LGD Gaming.\n\nThis market will resolve to \"LGD Gaming\" if LGD Gaming win the match against Tundra Esports.\n\nIf the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. \n\nIf the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. \n\nThe resolution source for this market will be official information from https:\u002F\u002Fwww.dotabuff.com. However, if https:\u002F\u002Fwww.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.\n\nIn cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.",1026051.2434129998,{"id":66,"title":67,"slug":68,"category":10,"subcategory":11,"tags":69,"probability":70,"createdAt":71,"updatedAt":72,"resolutionDate":73,"description":74,"summary":74,"volume1wk":75,"featured":24},"522805","LoL: Bilibili Gaming vs Team WE (BO5) - LPL Playoffs","lol-blg-we-2026-05-30",[11,47,14,15],21.5,"2026-05-30T10:42:47.567Z","2026-05-30T10:40:09.587Z","2026-05-30T15:30:00.000Z","This market refers to the LoL Upper bracket quarterfinal 4 match between Bilibili Gaming and Team WE in the LPL Playoffs, initially scheduled for May 30 at 5:00AM ET.\n\nThis market will resolve to \"Bilibili Gaming\" if Bilibili Gaming win the match against Team WE.\n\nThis market will resolve to \"Team WE\" if Team WE win the match against Bilibili Gaming.\n\nIf the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. \n\nIf the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. \n\nIf the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. \n\nThe resolution source for this market will be official information from https:\u002F\u002Fgol.gg\u002Fesports\u002Fhome. However, if https:\u002F\u002Fgol.gg\u002Fesports\u002Fhome has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.\n\nIn cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.",833221.3624079998,1780676595902]